Legendary fangs incorrect speed?
Re: Legendary fangs incorrect speed?
Those were the legendary speeds yes
Re: Legendary fangs incorrect speed?
so they had two claws with same damage types but different speeds. Guess the faster one got removed as it found no use. Also going back through some old legendaries i'm seeing lithic double bladed axe had 3.7 speed initially and still got bumped to 4.2 speed after patch 1.100
Re: Legendary fangs incorrect speed?
Any other information needed? I'll gladly try to provide it.
Re: Legendary fangs incorrect speed?
This is not an official patch note, but somebody gathered infos on swing speed (with "pre-patch 1.100" information as well):
Let's compare arcanium lithic moon claw:
Pre-Patch 1.100 version of arcanium Lithic Moon Claw Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 3.8
VS
arcanium Lithic Moon Claw Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 4.2
Or arcanium benthic fang greaves:
Pre-Patch 1.100 version of arcanium Benthic Fang Greave Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 4
VS
arcanium Benthic Fang Greave Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 4.2
Both leg weapons I used as an example here are implemented in Eden as of "Pre-Patch 1.100" state. Savage is stuck with 3.8 and 4.0 leg weapons; no 4.2 leg weapons
Information took from here:
https://docs.google.com/spreadsheets/u/ ... view?pli=1
This document was referenced in a discussion here:
http://www.postcount.net/forum/showthre ... eapon-Info
I know this is no official info, but it fits to the patch notes of 1.100:
"The majority of Legendary Weapons have had their weapon speed decreasedslowed down."
https://darkageofcamelot.com/content/patch-notes
-> https://camelotherald.fandom.com/wiki/P ... sion_1.100
When you are fixing this, please either update the existing leg weapons OR replace with a non-sced weapon with new speed and same %qual or so.
Let's compare arcanium lithic moon claw:
Pre-Patch 1.100 version of arcanium Lithic Moon Claw Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 3.8
VS
arcanium Lithic Moon Claw Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 4.2
Or arcanium benthic fang greaves:
Pre-Patch 1.100 version of arcanium Benthic Fang Greave Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 4
VS
arcanium Benthic Fang Greave Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 4.2
Both leg weapons I used as an example here are implemented in Eden as of "Pre-Patch 1.100" state. Savage is stuck with 3.8 and 4.0 leg weapons; no 4.2 leg weapons
Information took from here:
https://docs.google.com/spreadsheets/u/ ... view?pli=1
This document was referenced in a discussion here:
http://www.postcount.net/forum/showthre ... eapon-Info
I know this is no official info, but it fits to the patch notes of 1.100:
"The majority of Legendary Weapons have had their weapon speed decreasedslowed down."
https://darkageofcamelot.com/content/patch-notes
-> https://camelotherald.fandom.com/wiki/P ... sion_1.100
When you are fixing this, please either update the existing leg weapons OR replace with a non-sced weapon with new speed and same %qual or so.